Following the release, Bandai Namco Entertainment and FromSoftware’s Elden Ring has just been updated to version 1.10 (in-game 1.07) on all platforms including PS5, PS4, Xbox, and Steam. This is the tenth update following the launch day release and update. Elden Ring’s first August update has started rolling out worldwide now and it is the first update since June’s version 1.08 and August’s version 1.09. The update download size is 658MB on PS5 and over 1GB on PS4. Read my Xbox Series X review here. The Elden Ring version 1.10 update patch notes are below. Watch the Elden Ring gameplay video:
Elden Ring version 1.10 update patch notes
The version number of this update shown at the lower right corner of the title screen will be App Ver. 1.07 and Regulation Ver. 1.07 for this update. The PS4 update history details are:
- Game balance has been adjusted.
- In addition to the above, several other functions have been added and various errors have been corrected.
Elden Ring version 1.007.000 update patch notes for PS5
Game balance has been adjusted.
In addition to the above, several other functions have been added and various errors have been corrected.
Elden Ring version 1.10 update balance adjustments and bug fixes
Check out the full Japanese balance adjustments and features added here. Check out the detailed adjustments in English here.
- Added separate damage scaling for PvP.
This feature allows separate damage scaling for Weapons, Skills, Spells, and Incantations when playing against other players.
In the future, this feature may be used to balance weapons, Art, Spell, and Incantation in invading/PvP mode.
Balance adjustments made within this feature will not impact single-player and cooperative play.
PvP Exclusive balance adjustments
The adjustments in this section do not affect single-player or cooperative play.
- Increased stamina attack power in PvP for all attacks against guarded foes, except for long-ranged weapons.
- Improved poise damage in PvP for every weapon’s normal attack, except for Skills and long-ranged weapons.
- With a few exceptions, the power of Ashes of War in PvP has been lowered across the board.
- The power of the following incantations in PvP has been decreased:
- Dragonfire / Agheel’s Flame / Glintstone Breath / Smarag’s Glintstone Breath / Rotten Breath / Ekzykes’s Decay / Dragonice / Borealis’s Mist / Unendurable Frenzy
General balance adjustments
The adjustments in this section affect both PvE and PvP aspects of the game.
- Increased poise damage when using two-handed normal attacks.
- Increased the speed of some Colossal Sword attacks.
- The speed and hit detection of Colossal Sword crouching and rolling attacks have been decreased.
- Increased the speed of some Colossal Weapon attacks.
- Decreased recovery time for Colossal Swords and Colossal Weapons, except for jump attacks, dual wielded attacks, and attacks while riding.
- Increased poise damage of Hammers, Great Hammers and some Colossal Weapons.
- Increased guard penetration for the following weapons:
- Celebrant’s Sickle / Nox Flowing Sword / Shotel / Eclipse Shotel / Vulgar Militia Shotel / Scythe / Grave Scythe / Halo Scythe / Winged Scythe
- The poise rating of some attacks has been increased for the following weapons:
- Greatswords / Colossal Swords / Curved Greatswords / Greataxes / Great Hammers / Great Spears / Halberds
- With some exceptions, poise of all armor has been increased.
- The effects of the Greatshield Talisman and Hammer Talisman have been increased.
- Some effects of the spell Scholar’s Shield, the Barricade Shield skill and the Shield Grease item have been adjusted as follows.
- The effects on shields with low guard boost have been adjusted upward.
- The effects on shields with high guard boost have been adjusted downward.
- The guard strength of the Fingerprint Stone Shield has been decreased.
- Decreased the status buildup done by dual wielded weapons.
Elden Ring VRR update for PS5
As of now, a PS5-specific VRR update has not been announced. With VRR having rolled out for PS5, hopefully Elden Ring gets patched to take full advantage of it on PS5.
Bandai Namco Entertainment confirmed that ray tracing will come later on as well. It looks like we might get it sooner than later going by Lance McDonald’s Tweet.
Elden Ring is out now on PS5, PS4, Xbox Series X|S, Xbox One, and PC worldwide. Read my review here.