With the Final Fantasy VII Remake release date of March 3, 2020 for the PS4, speculation has been rife that the hotly anticipated game would find its way to other platforms like the Xbox One and PC. It was previously suggested that Final Fantasy VII Remake would come to Xbox One thanks to a listing on Walmart Canada and later on UK-based retailer GAME, this led to further speculation of a PC release as well, given Square Enix’s multiplatform approach with recent Final Fantasy games like Final Fantasy XV.

It didn’t help matters that the official Xbox Germany Facebook page put up a post yesterday stating that the Final Fantasy VII Remake Xbox One release date is March 3, 2020, the same day as the PS4 version. While it was quickly taken down and Xbox Germany social media team admitted it was a mistake on their part, questions still lingered. After all, it’s not like big companies like Microsoft don’t have specific processes in place to avoid such issues and having access to Final Fantasy VII Remake marketing collateral did raise a few eyebrows. However, if you were expecting the Final Fantasy VII Remake to be available on either platform at launch, prepare to be disappointed.

“As previously announced, Final Fantasy VII Remake will be released for the PlayStation 4 on March 3rd 2020. We have no plans for other platforms,” a Square Enix representative told VGC.

Previously, Final Fantasy VII Remake director Tetsuya Nomura discussed various aspects of the remake including how they are handling the Honey Bee Inn event and dialogue options. Final Fantasy VII Remake has been looking better with each showcase and it will have various new mechanics and enemies. The watchmen of fate appear where the party will go and these are new additions for the remake.

Different party members have different enemy affinities. Tifa and Aerith are considered double heroines for this release of Final Fantasy VII Remake. There will be new areas to explore that weren’t available in the PS1 original and areas from the original will obviously have more details. The battle system has a tactical focus and players can either wait to input commands or map them to various button combinations to never break the flow of action. The team has also added new enemies for better level design.