Ghosts ‘n Goblins Resurrection from Capcom debuted on Nintendo Switch a few months ago and it is an excellent game that felt like the franchise’s Mega Man 11 moment. Read my Nintendo Switch review here. Just like Capcom Arcade Stadium, Capcom is bringing Ghosts ‘n Goblins Resurrection to PS4, Xbox One, and PC and it has been interesting revisiting the game on my laptop over following the time I spent with it on Nintendo Switch.
Ghosts ‘n Goblins Resurrection’s initial reveal had me concerned because of the aesthetic but I grew to like it and enjoyed the animations and visuals on Nintendo Switch but was disappointed with the performance issues. I was most interested to see how the game would scale on PC and whether it would run at frame rates above 60fps and how it fared across different control options. Here’s what you need to know about Ghosts ‘n Goblins Resurrection on PC.
Ghosts ‘n Goblins Resurrection PC requirements
The Ghosts ‘n Goblins Resurrection PC requirements are on the higher side considering how it runs on Nintendo Switch. The additional notes only mention 720p and 1080p at 60fps for the minimum and recommended requirements respectively right now and the latter mentions 8GB VRAM required which seems like overkill for this release.
Ghosts ‘n Goblins Resurrection PC minimum requirements
- OS: Windows 10 64-bit
- Processor: Intel Core i5-4460 or AMD FX-6300 equivalent or better
- Memory: 4GB RAM
- Graphics: Nvidia GeForce GTX 760 or AMD Radeon R7 260x with 2GB VRAM
- DirectX: Version 12
- Storage: 10GB
- Additional Notes: Anticipated performance at these specifications is 720p at 60FPS.
Ghosts ‘n Goblins Resurrection PC recommended requirements
- OS: Windows 10 64-bit
- Processor: Intel Core i7-3770 or AMD FX-9590 equivalent or better
- Memory: 8GB RAM
- Graphics: Nvidia GeForce GTX 1060 or AMD Radeon RX 480 with 8GB VRAM
- DirectX: Version 12
- Storage: 10GB
- Additional Notes: Anticipated performance at these specifications is 1080p at 60FPS.
Ghosts ‘n Goblins Resurrection PC settings
Ghosts ‘n Goblins Resurrection doesn’t have a lot of graphics settings. You can adjust the display mode between fullscreen, windowed, and borderless modes. The resolution can go all the way down to 640×480 and only supports up to 1080p on my laptop that has a 1080p screen. There are no render scale options to run at a higher resolution and downsample or anything. You can toggle V-Sync on or off and switch between normal and interlaced rendering. Interlaced rendering will help on lower end systems.
The display settings let you adjust language, HUD settings like toggling it off, HUD size, and brightness. That covers all the graphics and display settings available in Ghosts ‘n Goblins Resurrection. I was disappointed to not see support for higher frame rates than 60fps here. It is possible the game was designed for only 60fps with animations tied to frame rate but I cannot verify that.
Ghosts ‘n Goblins Resurrection PC performance – frame rate and resolution
Considering Ghosts ‘n Goblins Resurrection runs at a target frame rate of 60fps and 1080p when docked while 720p while handheld on Nintendo Switch, I didn’t expect any trouble with it. On a laptop with an AMD Ryzen 5-3550H processor (2.1GHz Base speed up to 3.7GHz), 16GB DDR4 RAM, and an Nvidia GeForce GTX 1650 4GB GPU, I could run Ghosts ‘n Goblins Resurrection without any issues at 1080p and 60fps. I had no frame drops at all in my playthrough and it is good to finally see those problematic areas on Nintendo Switch run without issues on my laptop. I had the game set to normal rendering at 1080p and didn’t run into any issues with performance or visuals.
Ghosts ‘n Goblins Resurrection PC control options
Ghosts ‘n Goblins Resurrection on PC supports keyboard and mouse control options in addition to controllers. On the controller side of things, it only seemingly works with an Xbox controller as it should. When trying to use a PS5 DualSense controller or a Nintendo Switch Pro controller, the game controlled ok (with some options missing) but it displayed keyboard and mouse button prompts. There are also no button prompts for controllers other than Xbox right now which is disappointing and similar to Resident Evil Village.
On the keyboard and mouse side of things, you can rebind various actions across primary and secondary buttons or keys. I didn’t really enjoy it with keyboard and mouse controllers and stuck to playing Ghosts ‘n Goblins Resurrection with a controller.
Should you buy Ghosts ‘n Goblins Resurrection on PC?
If you already played Ghosts ‘n Goblins Resurrection on Nintendo Switch and enjoyed it, the PC version offers added control options, faster load times, and no performance issues. Considering Ghosts ‘n Goblins Resurrection is a game fans will continue to replay, anyone who enjoyed it on Nintendo Switch can safely buy the PC version with its scalability, great performance, and quick load times.
For those who have not played Ghosts ‘n Goblins Resurrection on Nintendo Switch, this includes the same content as that platform. The game still feels like a combination of a new entry and a remixed game with how it has been inspired by certain older game levels. Ghosts ‘n Goblins Resurrection isn’t an easy game despite the lower difficulty options and ability to slow down the game speed but it is definitely more accessible. There is a lot of trial and error required but it feels like a Ghosts ‘n Goblins game that is true to its name in every way possible. It isn’t as accessible as Mega Man 11 but has only grown on me over time. I’d definitely recommend playing on the default difficulty first to see how you feel about the levels and the game before turning it down if needed.
Despite the improvements over the Nintendo Switch version, Ghosts ‘n Goblins Resurrection on PC couldn’t had better support for the platform and the flexibility of controller support you see in most modern games. It is still a game many will enjoy and one that I will come back to often, but I was hoping for more in the PC version. It is great that Capcom brought Ghosts ‘n Goblins Resurrection to a new audience with this PS4, Xbox One, and PC release.